![]() ![]() We chose the side with the two long rails first. May has to use the wall gap to jump to the upper platform. Now, you have to turn the screw together to unlock the next area.Ĭontinue going through a rather scenic area and do the same by turning the screw.Īt the next part, Cody has to reverse time to form a gap. Interact with the bird to stop the wall from moving. May has to immediately place a clone at the wall and later teleport behind the wall. You will now reach a room with a wall coming to crush you. Keep jumping on the walls to move the locks on the gate. There are walls you can bounce on at each side of the gate. Up here, Cody and May has to open the gate. Cody has to reverse time to allow the dolls to move up. 1 pm / 1 am on the clock is the first animal, followed by 2, 4, 5, 7 and 9.Īfter you’re done with the puzzle, destroy the right-side tower using the bombs again. The correct order follows the time in ascending order. In the next part, you will see clocks below animal symbols.Ĭody has to ground pound the animal buttons according to the correct order. May has to place a clone near the gate and go back to Cody.Ĭody has to let go of time and the gate will be open without the bridge. Now, head to the right-side tower and use the elevator down.Ĭody has to reverse time to form a bridge for May to cross. Destroy the left-side tower first by throwing the firefly towards it. Cody has to manipulate time to allow May to go through.Īfter you’re done with the left-side tower, some fireflies will spawn.įly using the bird and use the firefly as a bomb. Once Cody has passed reached the end, May has to swing back using the rope. The last platform is also a different color and you have to stand on the correct button. Cody has to reverse time to bring back a bridge at the left-side.Īs there are two reds, May has to stand on the green button. If the clock hand points on green, the green platform can be used.įor the second area, you will need May to go to the left side. In this next part, you have to jump onto the platforms according to the clock. You can use it to get to one of the two towers.Īt the left-side tower, use the elevator to descend. You will now unlock a flying bird machine. Ground pound a button and then teleport to the other button to ground pound.Īfter the bridge is lowered, Cody has to reverse time to get the bridge stuck.Īt the big gate, you just need to spin the clock hands according to the big clock tower which is around 12:10. Extinguish all the flames.įor the bridge section, you need to ground pound both buttons to let the bridge connect. May has to press a button first and then teleport to press another.Īt the next obstacle, one player has to control the cloud movement while the other control the raindrops. To open the gate at the next part, you need to press both buttons.Ĭody has to reverse time to bring the bell up. You have to follow the checkpoints before the bomb explodes and each checkpoint increases your time.Īfter going one round through town, you’ll come back to where you started. One is the horse derby, which is basically just jumping above or dodging below obstacles. In the next area, you’ll find two minigames. May and Cody has to step on two buttons first, and then May has to immediately teleport to the next button. May has to place a clone on one of the buttons. You have to stand on all three to open the door. You will now see an area with three bird buttons. May will now be able to go to the platform on the right.Īt the next part, May has to use the bird statue to open the door to go through. ![]() Cody can move time again to bring May higher. ![]() Now, you can teleport back to the elevator and you’ll be higher than before. May has to leave a clone here first.Ĭome down and let Cody change time again. Cody then moves time to allow May to go higher up. Let go of time and May will be pushed to a silver structure / elevator. May then has to stand on the black platform. In the next part, Cody has to reverse time to bring the owl back. May can now reach the next button and ground pound it. May has to place a clone on the fallen bird.Ĭody has to reverse the time again and May can now teleport above the bird. Ground pound the yellow button to cause a crash at the left-side of the room. Click on the bird’s beak to open the gate for good. Then, teleport quickly to the other side before the gate closes. ![]() Open the gate together with Cody by pulling the levers. Next, May has to plant a clone near the gate. Just reverse time to allow the dolls to go through. Here’s a walkthrough & guide of Cuckoo Clock (chapter 4) in It Takes Two. The goal now is to collect all four pieces of the torn off paper and Chapter 4 only covers one of the four pieces. Cuckoo Clock is Chapter 4 of It Takes Two and it’s much shorter than its previous chapter. ![]()
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